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Scripts are used in Insaniquarium 2 to make things work, however, unlike ROBLOX's script, it uses different stuff, like this:

on_subjectname?: test_1 --this script is NOT in-game :|--
if true then
  subject.test_1 sucess

Ratings:

c = 0.5

o = 1

Making a ScriptEdit

however, it requires mastery of ROBLOX's scripts, if suceed, then someone can make there own fish/stuff/alien/etc.


Newbie's Guide to ScriptingEdit

this rates: c (easy) this is one of the basics, just open up the "Edit" file then select "Script" then a script will be insterted

Beginner's Guide to ScriptingEdit

this rates: o c (easy) well, just do the same as the "Newbie" way, but this time, the Beginner way!

first, let's make a message, first, put "Print" on it then write anything you want, i'll do mine: Test_1

Print: Test_1

now, add "Add_Message"

Print: Test_1
 Add_Message

next, add "Waiting_Time?:", then add any number you want, i'll do mine, 0.5

Print: Test_1
 Add_Message
  Waiting_Time?: 0.5

then you now made a message!

Intermidiate's Guide to ScriptingEdit

this rates: o o (medium) ok, you got a little skills, this time, it is a little harder then the beginner's way, let's make a basic button!

first, make the "local.Button_name?:", i'll do mine, Button

local.Button_name?: Button

next, add the "on_Button.Click" under the "local.Button_name?:"


local.Button_name?: Button
 on_Button.Click


next, add the "insert_object?:", i'll do mine, Groupies


local.Button_name?: Button
 on_Button.Click
  insert_object?: Groupies


next, add the 1-3 parts, however, Groupies don't have anything so we will use the group itself then leave the others n/a, which means nothing


local.Button_name?: Button
 on_Button.Click
  insert_object?: Groupies
   add_object?: Groupies
   add_object?: n/a
   add_object?: n/a

and your done!

Expert's Guide to ScriptingEdit

this rates: o o o o c (hard)

ok pro, you got skills, now i'll bring revenge on you, just kidding, this time, it is too dang hard, first, let's make a fish, i'll do mine: Groupy, just copy the thing i did, but with ANY fish

local.Button_name?: Groupy
 on_Button.Click
  insert object?: Groupy
   add_object?: Groupy.Body
   add_object?: Groupy.Fin
   add_object?: Groupy.Tail

also, dont forget to add the time!


local.Button_name?: Groupy
 on_Button.Click
  insert object?: Groupy
   add_object?: Groupy.Body
   add_object?: Groupy.Fin
   add_object?: Groupy.Tail
    Waiting_Time?: (0.1)

0.1 is the possible fastest time, if it is 0.01, 0.001, etc. the script will then equal to it's non-decimal version (0.01 = 100 - 100 secs to wait)

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